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DevBlog26Wide

Today we added Patch v1.1.3. You can review the patch notes here. This patch is the first wave of our new scenario and map generator system. With this patch players can now select what kind of experiment they would like to run as well as set the difficulty. These settings will come with bonuses or drawbacks to your mutability and mutation rarity rewarding players for completing more difficult game modes. We have not yet implemented the rule change that you must win a scenario in order to keep your discovered genes. We felt it would be better to get more testing from the community before we make such a big change to the leveling process. We want the higher difficulty levels to be very challenging without a decent amount of genetic engineering to your units.

 

We will be adding additional scenarios in the near future as well as improving current scenarios. We are still working on the balance of the map generator, so and feedback you can give us on how the different map sizes and resources amounts feel would be greatly appreciated. We have decided to concentrate on improving our game mechanics, so for the near future we will not be working on adding and new environments to CURE.

 

Along with adding more scenarios we are going to be working on improving the AI to have different and more appropriate strategies depending on what scenario you are in. In the future we have also discussed adding in more variety to the AI that will be reflected in the units of that enemy. For example an enemy AI could have a strategy of quick resource acquisition, so would have fast units capable of spreading out and scouting for nutrients very easily. However another AI could have a more hunker down approach and build strong units that will move from one resource hub to another creating defenses as it slowly moves. These new strategies will probably not be added until we have added more Units to the game.

 

We will be releasing more content soon so keep your eyes peeled, and as always your feedback is greatly appreciated. Some of you may have noticed we have added a link to a wiki page that was started by one of our dedicated players z0mbiesrock who has been very active on our subreddit, so a big thanks to them for all of their help and feedback! We of course welcome you to stop by the wiki and drop in some of your thoughts and observations.


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This privacy policy applies only to our online activities and is valid for visitors to our website and regarding information shared and/or collected there. This policy does not apply to any information collected offline or via channels other than this website. For the CURE game privacy policy please click here.


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Update

This Privacy Policy was last updated on: Wednesday, October 22nd, 2014. Should we update, amend or make any changes to our privacy policy, those changes will be posted here.


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Whereas you are welcome to join us in the CURE community forums, the following rules are in place in order to keep the CURE website a fun place to visit.


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#6: Use common sense.
#7: Have fun! This is the internet after all!



Moderators can enforce the rules as they wish. They can give warnings at their discretion, but are not obligated to. Your ability to use the forums or access the website can be revoked, for reasons stated or unstated. We hope for the forums to be a place of free speech and fun, and these rules are in place to keep the place from burning down. Our motto is: minimum enforcement for maximum fun!


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