Cleb - September 14, 2017
The following has been added or changed in v1.1.4…
Added three new scenarios:
- Survive: In an ever increasing hostile environment (with increasing temperatures and toxic chemicals) you must keep at least one of your units alive for the duration of the experiment.
- Defend: An AI opponent is attempting to kill the host by damaging the host’s cells. You must stop them at any cost, and keep the host alive for the duration of the experiment.
- Disease: You must kill the host by damaging the host’s cells before the end of the experiment.
Added New UI elements for experiments.
Added a few AI changes to facilitate these new scenarios.